Sling Jumper - an ingeniously simple and effective Flash game concept.
Crappy graphics, no sound and zero story line - but certainly great gameplay.
Use LEFT and RIGHT to move the ball bouncing off the elastics.
A blog by Tadej Gregorcic
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Sling Jumper - an ingeniously simple and effective Flash game concept.
Crappy graphics, no sound and zero story line - but certainly great gameplay.
Use LEFT and RIGHT to move the ball bouncing off the elastics.
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I love what Johnny Lee is doing - having fun with all kinds of seemingly simple designs and sharing them with the world. Here is his TED presentation, definitely worth watching:
Johhny showed everyone that $40 and a creative mind can sometimes have far bigger an impact that what most large corporations can muster with their immense budgets.
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A beautiful talk by novelist Amy Tan, searching for the heart of the creative process in childhood tragedies and present-day uncertainties.
Some thoughts:
Nowadays, as Seth Godin describes in this post, “infinite” is everywhere.
An infinite amount of choice pushes most of us into a shallower, best-seller driven reality.
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The philosopher appeared in front of the Hotel Imperial and attracted a crowd by his actions. He removed his coat, folded it, laid it on the sidewalk, placed his hat upon it; then he drew a small rubber band from his pocket. He broke the circle with his fingers, and, stretching the elastic to its limit, held it above his head.
“Gentlemen,” said the philosopher, “and pardon me - ladies - I did not see you. In this little piece of elastic there is the philosophy of life and living. When it is stretched to its full length it represents the strained life; when relaxed it is the simple life.
“Appearances, ladies and gentlemen,” said the philosopher, stretching the elastic until it threatened to snap. He allowed the rubber to relax with a snap and chuckled.
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You must read this brilliant post by Clay Shirky:
http://www.herecomeseverybody.org/2008/04/looking-for-the-mouse.html.
*update on May 15, 2008 - video, hat-tip to Dean*
The bottom line:
in the early phases of the industrial revolution, with the rise of accelerated urbanization, people (esp. in London) didn’t know what to do with the newly acquired “civic surplus” - and they turned to gin until they figured it out and started building public libraries, better education, etc.
In the 20th century, people started having more free time, but had no idea what to do with it - and this is why sitcoms became so extremely popular.
Now, well into the 21st century, perversities such as Big Brother are taking this cognitive surplus safety-net to the extreme.
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